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Best Youth Possible! (17/03/2013 21:55) |
Because there's an eternal question, "which player attributes are the best?", I decided to try and answer the question by analysing every attribute range you can get.
The study was made on 99 keepers, 99 defenders, 99 midfielders and 99 attackers respectively, in the last week of last season. All the players were free agents, 17, and Q66. The actual variations might differ by 1 or 2 points, but I believe the amount of players was enough to draw a conclusion.
99 Strikers: Q66
KP: 20-42 (-46-24) 22 variation -35 avg
TK: 20-42 (-46-24) 22 variation -35 avg
PA: 31-57 (-35-9) 26 variation -23 avg
SH: 63-77 (-3+11) 14 variation +4 avg
HE: 61-77 (-5+11) 16 variation +3 avg
SP: 52-78 (-14+12) 26 variation -1 avg
ST: 40-67 (-26+1) 27 variation -12.5 avg
PE: 48-75 (-18+11) 29 variation -3.5 avg
Average Variation per Attribute: 22.750
99 Midfielders: Q66
KP: 20-42 (-46-24) 22 variation -35 avg
TK: 45-67 (-21+1) 22 variation -10 avg
PA: 66-82 (+0+16) 16 variation +8 avg
SH: 45-67 (-21+1) 22 variation -10 avg
HE: 41-72 (-25+6) 31 variation -9.5 avg
SP: 48-76 (-18+10) 28 variation -4 avg
ST: 47-82 (-19+16) 35 variation -1.5 avg
PE: 41-82 (-25+16) 41 variation -4.5 avg
Average Variation per Attribute: 27.125
99 Defenders: Q66
KP: 20-42 (-46-24) 22 variation -35 avg
TK: 63-81 (-3+15) 18 variation +6 avg
PA: 42-67 (-24+1) 25 variation -11.5 avg
SH: 30-52 (-36-14) 24 variation -25 avg
HE: 44-77 (-22+11) 33 variation -5.5 avg
SP: 51-81(-15+15) 30 variation +0 avg
ST: 50-81 (-16+15) 31 variation -0.5 avg
PE: 40-82 (-26+16) 42 variation -5 avg
Average Variation per Attribute: 28.125
99 Goalies: Q66
KP: 61-81 (-5+15) 20 variation +10 avg
TK: 20-43 (-46-23) 23 variation -34.5 avg
PA: 35-61 (-31-5) 26 variation -18 avg
SH: 30-51 (-36-15) 21 variation -20.5 avg
HE: 30-52 (-36-14) 22 variation -20 avg
SP: 44-82 (-22+16) 38 variation -3 avg
ST: 44-77 (-22+11) 33 variation -5.5 avg
PE: 50-82 (-16+16) 32 variation +0 avg
Average Variation per Attribute: 26.875
To calculate the best possible youth you can get (if all of theme were 5 stars), I put in the maximum values of attributes that don't affect the Q.
Then, I chose the maximum value of attributes that grow Q by 1/11.
Then, I chose the lowest possible main attribute (keeping, tackling, passing or shooting), because it has a great influence on the Q (4/11).
Then, I balanced the rest of main attributes to keep the player quality to 66.
This is what I got:
BEST ATTACKER
Q 66
KP: 42
TK: 42
PA: 57
SH: 63
HE: 70
SP: 70
ST: 67
PE: 70
BEST MIDFIELDER
Q66
KP: 42
TK: 64
PA: 66
SH: 64
HE: 72
SP: 64
ST: 82
PE: 82
BEST DEFENDER
Q 66
KP: 42
TK: 63
PA: 67
SH: 52
HE: 77
SP: 67
ST: 67
PE: 82
BEST GOALIE
Q 66
KP: 61
TK: 43
PA: 61
SH: 57
HE: 52
SP: 82
ST: 77
PE: 61
I hope you found this helpful! :D |
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