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Credits in ManagerLeague (27/01/2023 23:16)

 

What are credits?

Credits are the 'hard currency' in the game. They are indispensable for teams that want to perform and it is good to always have as many as possible.

After registering in the game you receive 30 credits as a gift, then 15 credits at the start of each new season plus bonuses in the next two seasons and the 5th and the 10th.   Why do we need them? Each 'special' option in the game costs credits: a friendly match played at home costs 2 credits (and you get money from sold tickets + attributes for players); certain stadium upgrades cost money+credits (but you get other benefits from them indefinitely afterwards); buying a player without a team costs his value in money +1 credit (but, properly chosen and raised accordingly, he can be sold later for more money, possibly also for credits); creating private cups costs credits (here you can decide whether to make them 'free 'or not), registering in the cups that are not 'free' costs money + 2 credits (the registration money is returned after the first match, and already from the second you have a profit, and the winner of the cup receives a prize in money + credits). Other less important options cost credits, such as logo and avatar for the team and manager or changing the name or picture of the players. Don't make the mistake of spending credits on such 'fads ' at first.

Credit donation and first purchase

Another special option is the donation of credits. You can receive a maximum of 300 credits/season as a gift from other teams and/or donate a maximum of 300 credits/season to other teams. You can receive donated credits without problems but in order to donate you must have bought credits with real money at least once using the buy credits option AND played 30 friendly matches in the current season OR last season. On your first purchase you will receive 50% of the number of free bonus credits and, in addition to the unlocked possibility to donate credits, you get the achievement 'I fed Spinner' and get rid of side ads in the game. The first purchase due to or because of the 50% bonus must be chosen carefully: if you can, use the options to buy 200 credits for which you will receive a bonus of 100 credits. The purchase options with paypal or card are more advantageous for ML than the one by SMS because the commissions paid are lower (mobile phone operators have no mercy). So carefully analyze your own possibilities and options purchase of credits and choose the option that is the easiest and most advantageous for you, but keep in mind that the first purchase matters a lot and that when buying by SMS only a small part of the amount actually reaches the game owners. Before sending an SMS, please check if you understand exactly which message should be sent to which number.

I need credits now!

In case of emergency you can use the in-game option to convert money into credits and vice versa. This option is not recommended to be used normally because the 'course 'exchange is very disadvantageous. If you have credits and need money, you will earn more if you choose to play a friendly match at home (if you have a stadium enlarged to 25,000 seats you can get about $300,000/friendly) as opposed to conversion which only gives you $250,000 /credit. And if you urgently need a credit or two, the conversion requires $1,250,000 for 1 credit, which is extremely disadvantageous (some use this option to avoid taxes, but I do not recommend this option). Rather than ending up in a situation where you urgently need loans, it is better to keep a certain number of loans that you do not go under except in special cases. It is better to skip a stage of friendly matches if you don't have enough time to catch friendly matches.

I have too many credits!

There are few managers who can say that they have too many credits. But it is not impossible, some of those who have read the affiliate tutorial can confirm this for you. You can plan to play all the friendlies at home to raise some money (60 mil or more is always useful), you can negotiate the purchase of super players with an input of credits, you can organize free cups every week to bring you more money and more trophies. You can rename your own players and give them personalized pictures or change their shirt numbers. You can also speed up stadium upgrades to finish them faster.

 

I can't buy credits

No problem if you can't buy credits. As I said above, the game is made in such a way that you can perform without buying credits. The best example is the team that won the Champions League cup twice, although it only bought credits once, to unlock the option of donating credits. If you read the affiliate tutorial you can find easy ways to get the credits needed to play the 100 friendlies per season. And don't forget that the 15 free credits you get every season should be part of the emergency reserve for stadium improvements and buying players without a team.

 

 I want to become champion!

 Don't forget this goal. But also don't forget the other obligations in real life, school, exams, work, family are thousands of times more important than the result of the 4am match!!

 

 TLDR:

Side-Benefits of buying credits (Benefits last 90 days from last purchase):

An awesome 50% bonus on your first purchase
Enables credit-donations
Free renaming of players
Free nationality-changes of players
Free shirtnumber-changes of players
Awesome star-symbol in Team Popup and forum-posts
Awesome achievement 'I fed Spinner'!
Actually feeding Spinner and supporting our development!
Training-reports in your training-section
Enables saving of Matches
Allows 4 timers (Up from 2)
Increased chance of winning 3 credits when issuing an open challenge
Protects your team from being deleted even if you go away for more than 90 days
More luck, gains and automatic wins! (Well, not true, but why let a good conspiracy theory go to waste!)

Extra perks:

  • 2 x FREE cup-joins in weekend-cups every season
  • 5 x FREE Scout-uses every season
  • 3 x FREE Issue Open Challenge every season
  • 1 x FREE stadium boost every season



What can you do with credits?
Issue friendly challenges (beneficial to gains and economy)
Join or host cups
Book training-camps
Speed up Stadium Upgrades
Donate them
Buy teamless players
Rename your players (free if credits have been bought the last 90 days)
Change nationality of your players (free if credits have been bought the last 90 days)
Change the shirtnumber of your players (free if credits have been bought the last 90 days)
Exchange credits to money
Change team- or manager-name, and upload teamlogo etc.

 Good luck and fair play!

 

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This blogger owns the team CS Cizme Rupte. (TEAM:17072)
Dinamova Grupacija wrote:
00:37 09/11 2023
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I LOVE credits :D

 

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