By : IsildurX | Your own heading... | 17:24 20/02 2006 |
| Nice changes. Will be interested to see how the 24yo rule and the more injuries part will affect our teams |
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By : Milford Cubicle | Your own heading... | 17:29 20/02 2006 |
| + Having a too low average age (Less than 24) will now give a team penalty
Maybe I read this wrong, but, my team has a avaradge age at 21, and i got no monney to buy old players. My best team has avaradge age at 20 Btw.
Maybe I'm strange, maybe I read this wrong, but, I didn't like this update. |
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By : Whose_the_king? | 24 year old rule | 17:29 20/02 2006 |
| ouch thats really going to affect my team. I can't get either my reserve players or first team players above an average age of 22 Wish I hadn't sacked them all now!! |
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By : nellyfire | tax | 17:31 20/02 2006 |
| hi,
on this issue i can see the point that you are trying to claw the money back from the fitness reset at the start of season six.. but i think that this 50%tax for the players who are rich is wrong..
because nine times out of ten it is these players that purchase credits to play friendleys to gain money to buy better players/upgrades.and with out them purchaseing them we would not have the game we have today ..through their money allowes the buying of updated comp gear...
please reconsider |
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By : Sir Johnny | Looking forward to next season.. | 17:36 20/02 2006 |
| Lots of great update stuff again! I love the history stuff on the team I am surely looking for forward to NOT get 3 or 4 injuries on EACH training camp .) and not 2 injuries on the same player during one camp |
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By : MrBlack | i like them | 17:43 20/02 2006 |
| nellyfire, its not how much money you have, its based on how much profit. And the rich teams will simply spend their money before the end of the season. They make more than enough to cope with the 50% tax, trust us .). It also means the lower div teams that made only a few million dont get taxed the same amount as them.
The 24yr old age is to add realism, how many teams in the premiership do you know that have their whole team below 24years old? There isn't one because they wouldnt do very well. a good team has a mix of experience and youth, so this adds a much greater element of realism to the game. |
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By : Christo | silly 24 year old rule | 18:15 20/02 2006 |
| Hi,
I just started last season and my team has an average age of 19 and my squad of 21, theres nothing i can do about it...
hmmmmm |
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By : Milford Cubicle | Mr.Black, | 18:46 20/02 2006 |
| What you say about realism, well, lets say it like this.
That I quit the game becouse of this rule, maybe become a REALISM |
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By : gix | The much debated 24 year-rule | 18:49 20/02 2006 |
| + Having a too low average age (Less than 24) will now give a team penalty
I totally agree on this one and I think it would add a great element to the game. BUT: With this major change, we should have been warned or something. I would have big problems getting my avg.age up to 24, actually it's impossible unless i use two keepers at the same time and a couple of q65-guys. (that won't work as I just promoted to 3rd). I feel this change are gaining the rich and works in the opposite direction of the intentions of the other changes.
I realize everyone can't be satisfied at the same time of course and in total i'm very pleased with the work you're al doing. (don't get me wrong) But this sudden change made me trembeling. I would like a respond on this opinion, please. |
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By : Milford Cubicle | I like to talk about the 24 year rule ^^ | 19:32 20/02 2006 |
| Well, when you start a new team, you get a lot of 17-21 year old players.
The others is often bad players.
So.. i don't know if this can be done, but, could you CHANGE a little on the players age?
Most of em' is young! FFS! |
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By : Vicent Delbosqe | what i think. | 19:33 20/02 2006 |
| What if a team some player on loan and what if a team did need to iprove his team and make them play the best kind of football.
We need to Add a physical training sersion, and more of the team how the money is speant, if you wanna expound staduim ETC. I will see on more to add and i need to think so to help improve this. |
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By : Milford Cubicle | Oh, I forgot this... | 19:35 20/02 2006 |
| My English is not the best, not even my football english...
So what means a team penalty anyway? |
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By : Spinner | 24 years average | 19:44 20/02 2006 |
| I appriciate the feedback on this one, and I will not ignore people with a negative attitude towards this change. I still have time to undo this, delay it, or remove it alltogether. |
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By : Caullay | to answer the question Milford | 19:53 20/02 2006 |
| It all sounds good so far... keep it all up... with the 24year old penalty Milford Cubilce it means that the team will suffer because of it, whether it is a huge penatly or a small one, spinner, could you clarify how big the penalty is? |
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By : DJeteh | Your own heading... | 20:08 20/02 2006 |
| yes clarifaction is needed... its not so much the change thats the problem, rather the information on the change, ie its not clear what the penalty is etc...
I think the new tax system is good, much more realistic, no idea how the rest of the world is but in the UK you have a basic ammount of income that cant be taxed (about £14k a year) then it goes up in about 15-20k bands so the new system is realistic...
i think people are mis-interpretting it as a tax on *all* your cash, (to my knowledge) it is like the old system, upto £2mil *over* your total at the start of the season gets taxed etc... not if you have 20mil total you get taxed in the 20mil bracket... its 20mil made above your previous balance at the start of the season... |
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By : Ghosty | 24 year olds rule | 20:49 20/02 2006 |
| yes i like the idea of it to add more realism into the game, i do play with 1 or 2 old players because they do play well most of the time, but the rest of my squad ages pull it down below 24.
depends on wot the team penalty is but i think it could be delayed possibly a season to give the teams time to get in older players etc. and like people have said new teams start with a lot of young players, this needs to be changed so that they dont start getting penalised straight away!!
Do the teams with age 17 line ups get more of a penalty than those with age 23 etc ?
+ i like the new tax system
+ i like the less injuries improvement! |
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By : gix | A direct proposition: | 21:03 20/02 2006 |
| I agree with Ghosty.
Spinner, what if we just delayed the 24-year team penalty-element for one season? This way people could use season 7 to prepare for the new rule. Also, it's possible to increase the average age for the new managers that will join us during season 7. I think very many managers would agree on this one.
-gix |
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By : Selleri | Agepenalty | 21:04 20/02 2006 |
| The penalty is just that your team will perform SLIGHTLY worse if your avrg teamage (on field) is under 24, i.e compare it with having an homeadvantage due to better heating, only with negative effect.
If its fixed or graduated I dont know, but I THINK it is fixed. Maybe it should be graduated ? |
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By : rop1964 | new upgrade , i like | 21:07 20/02 2006 |
| hi spinner..
great job on the upgrade.. th only change that bug me a bit is the 24 y old rule.. as i dont know the extent of the penalty or how it s gonna be manage.. in the last 3 season i got rid of the 29-30 year old player i had, as i did not want them to walk out on me before i had replacement, so i kick them out and hired young promising recruits..
talking of young recruits.. can someone explain how a attacker that score 16+ goal last season cant score more than 5 the next, with basically the same team and game settings?
and what s more puzzling.. my weakest quality attacker (q65) had a much better season than the 2 q69 attacker i hired! |
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By : Pofl | Age penalty... | 21:13 20/02 2006 |
| Yeah I agree with those who say we'd need more notice... I have a very young team and very few resources. I imagine lots of other newer players could have a lot of probs with this rule since the newer teams generaly have more younger players. I dunno if a seasons notice would be enough tbh... simply cause I lack the funds and have other plan, like stadium expansion...
So if anyone wanna donate some good older players, plz offer |
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By : IE | team penalty | 21:15 20/02 2006 |
| One thing's for sure, looks like my 2 players that are 30 year old are going to see a big increase in the games they get to play. Putting them both on is the only way I get my line-up to 23 right now, so 24 next year.
The change in itself seems fine, makes perfect sense, although I do have to agree with other comments on that it might have been made clear a little earlier, as well as the fact that the penalty should be gradual, so a team that has an average age of 23.6(just because we can't see the fractions doesn't mean they aren't there) should get a significantly smaller hit than one that has an avg age of 18.2
One thing I'm not too happy about relates to the hidden stat TEMPER. It makes perfect sense for such a stat to decrease as a player gets older and more mature. Doesn't have to be much, but here once again a gradual approach might be better than striking it altogether |
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By : MADMAN2K3O | tax hasn't really changed | 21:18 20/02 2006 |
| 5-10 mil band is still as taxing as it was before. accept for the closer to 5 mil you are the more tax you now have to pay. currently $5.467.031 means you get taxed $866.757. Under the new system for $5.467.031 you get taxed $1,093,406 that means you have to pay $226,649 more in tax |
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By : Spinner | Wrong calcs! | 21:37 20/02 2006 |
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By : MADMAN2K3O tax hasn't really changed Mon, 20 Feb 21:18
5-10 mil band is still as taxing as it was before. accept for the closer to 5 mil you are the more tax you now have to pay. currently $5.467.031 means you get taxed $866.757. Under the new system for $5.467.031 you get taxed $1,093,406 that means you have to pay $226,649 more in tax
This is dead wrong. If you make a profit of 5.000.000, you pay just 300.000 in tax...10% on the 3 millions between 2 and 5...So you are way off... |
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By : Spinner | 24 year average | 21:42 20/02 2006 |
| The "penalty" is not big at all, in the same way that no 1 thing is very important in ML. With so many variables going into the simulator, one such as this is a very minor factor. But as we all know, all factors count.
It is hard to explain the actual "penalty" in detail, but it is comparable to a slight drop in, say, Teamplay or Understanding, all less "routine", "maturity" etc is on the field.
I am starting to feel inclined to delay this feature at least 1 season, maybe more now, so newly made teams reflect this new logic as well, and teams have time to adjust. |
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By : mienzillaz | team history | 21:44 20/02 2006 |
| .. what about seasons before.. biggest wins.. dep champion.. will be this in books.. or it starts from season 7..? |
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By : Laaoluis | Your own heading... | 21:58 20/02 2006 |
| Vais to putting the game in Spanish?. You go well together for countries in a future if we are great people. |
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By : Aragorn | Average Age | 22:05 20/02 2006 |
| I love the changes Spinner great job! I just wish I had know that the age factor was going to be in play. Now I will have problems competeing for 5 seasons at least untill my team matures to the average age. I will adjust and makes the nessary moves to be competitive because I'm a great manager, but now I have to adjust my short term goals to survive the upcoming season!
I do love the changes Spinner! Great Job Tax rule rocks! |
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By : MordaciousK | Your own heading... | 22:21 20/02 2006 |
| 24yr average/temper
Agree with this but i do think we could at least use a season's grace to let us all adjust to the idea and for new managers to learn.I'm in agreement with IE on the temper issue.it does make sense for it to lessen as players get older.How much it lessens could of course vary from player to player. |
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By : Spinner | Delayed feature | 00:38 21/02 2006 |
| The Average age modification will be delayed until round 9.
So for now, you need worry no more. You have season 7 and 8 to prepare for it. |
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By : Spinner | Average age | 00:41 21/02 2006 |
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The Average age modification will be delayed until round 9.
So for now, you need worry no more. You have season 7 and 8 to prepare for it.
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By : Pofl | Your own heading... | 01:06 21/02 2006 |
| I think it's a good choice. This way the lower teams can prepare much better and with a lot less trouble. The age penalty is sensible I like the idea a lot and now that there's more time to adapt to it I'm sure it'll prove a nice touch on the realism.
All in all good stuff from the dev(s), keep up the good work and tons of success with the future developing! |
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By : Aragorn | I love you Spinner! | 02:29 21/02 2006 |
| Thank you Spinner I am so glad that this is being delayed! This is why you rock! |
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By : MordaciousK | tackles | 02:40 21/02 2006 |
| I think Kretin raises a valid point and for those with smaller squads I can see this being a problem either that or they've all got to play like wimps.I have 33 cards in total this season on normal with 5 players banned once,1 either once or twice and another with 9 fouls so however many that is.So we're speaking somewhere between say 7 and 9(10?) bans in one 30 game long season.That's what a ban between every 3 or 4 games roughly(reasonable I'd say) and now the chances are with the same tackling it's gonna go up?Are we gonna see players banned every 2-3 games if they play normal tackle? |
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By : MordaciousK | tackles | 02:47 21/02 2006 |
| anyway that's my tuppence worth in.It's only my opinion others may disagree. |
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By : Spinner | Cards | 08:37 21/02 2006 |
| The new implementation will also make sure things are normalized. It is very rare you get 4-5 cards in one match on Normal. But, the goal of the new system is to show a more realistic number of cards over time.
For instance, if you play Soft today, you can get by an entire season without a single card. This is not realistic. Your team should get the occasional card.
Same thing with normal, the new implementation will make getting 0 cards less frequent. But 1-3 cards per match is not unrealistic, depending on your players temper etc.
Now, in the new system, hard tackling is more efficient, but also more risky, and will quickly increase your number of banned players etc.
The main difference between the old and new model is the element of "randomness", which was much much higher before when it came to the cards. That is what I wanted to change. What IS certain, is that temper and your tactical tackling.setting are more important, and the random chance is less.
i like most of the changes apart from the card system. The chances of getting carded should be increased for hard tackles yes, but i don't think it should be increased for normal tackles... my team seem to be getting enough yellow cards as it is on normal tackle, often notching up 4-5 yellow cards per game. If the chances were to increase even more, then i'd probably have a player being sent off every couple of games or so, which i don't think is realistic.
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By : Deith | Your own heading... | 11:03 21/02 2006 |
| 24yr old rule sux, its going to help some and hurt others, theres no skill in being lucky with who has old and young players and how can we make barly any diffrence to our teams age in 2 seasons |
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By : MordaciousK | Cards | 12:22 21/02 2006 |
| Fair points about the realistic number of cards Spinner but that means that for example I have a player who has collected 10 cards this season and seen as his temper has NO chance of calming I either have to sell him or have a replacement in place.Going by that he's going to get banned how many times a season?That's every season with no lessening in temper-is that realistic?How many players get banned that often EVERY season? |
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By : MordaciousK | cards | 12:28 21/02 2006 |
| Soz there's no edit function here hence the 2nd post! Ofc you could revise the bans system which is also unrealistic really.In the spl it's what 5/6 yellow cards then an automatic ban rather than just 3.let's say you make it 5 that means my player with 10 cards gets banned twice in the season,imho that's a tad more realistic. |
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By : Pofl | Your own heading... | 13:31 21/02 2006 |
| TBH u'll allways have more tempered players. Look at modern football, Roy Keane anyone?John Hartson? But also that doesn't mean every player in squad was as bad tempered as those guys. I guess we'll get a bit more of an indication who's hotheaded and who's not. But I really don't think everyone in my squad will be gettin ~10 cards each season.
I think we should wait and see on this one. I also don't think the ban system is bad, but if u want to do anything to it, maybe have 1st ban at 5 cards, 2nd at the next 4 and 3rd after another 3 are received by a certain player, apart from that I don't see why it should be changed. |
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By : Pofl | New Column | 13:36 21/02 2006 |
| On a side note tho (sorry I only just thought of it after the original post), it would've been a good idea to add a 'yellow cards received' column in the player selection screen, so at least u could chose to omit a certain player from a more important match and save him for a bigger one. The 'fouls' column should stay tho, it's a useful data. |
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By : MordaciousK | Pofl/cards | 14:10 21/02 2006 |
| I never said every player would.Not saying ban sytem is bad but it's more based on a cup/international basis where 3 cards would get you a ban.However these events don't involve teams playing 30+ times do they?Agreed there are players that get banned regularly but not say 3+ times in one season,season after season which is what I don't agree with,which is how it seems it will be if all players have no chance in reducing their temper.Mebbe we will have to wait and see,I'm just expressing an opinion-doesn't mean everyone or even anyone will agree which is fair enough .) |
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By : Spinner | Fouls / Cards | 15:29 21/02 2006 |
| On a side note tho (sorry I only just thought of it after the original post), it would've been a good idea to add a 'yellow cards received' column in the player selection screen, so at least u could chose to omit a certain player from a more important match and save him for a bigger one. The 'fouls' column should stay tho, it's a useful data.
The Fouls number is the number of foul-points, which is the same as a counter for yellow cards, or alsmot. More importantly, it is more correct, as a yellow card will show as 2 foul-points. So this is the number being used to find out wether or not the player is banned. |
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By : Aulë | Your own heading... | 15:44 21/02 2006 |
| I also think the chance of getting a yellow card should be REDUCED for normal tackling, not increased. Else, you should make it so bans come every 5 yellow cards, and not every 2. I get too many bans as it is, now I won't be able to put my team together |
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By : Havors | Average age | 18:21 21/02 2006 |
| Im not trying to have a go here but...
The average age thing is just a bit silly to be honest. Are you saying a team of 23 year olds would have a disadvantage against a team of 24 year olds? Age is just a number, it doesnt reflect how good a player is. Who is better Wayne Rooney or Teddy Sheringham?
The average age of my starting eleven is 23. 5 of my players are over 25 (3 of them over 30) but because I play a couple of 18 year olds it gives me a 23 average. This should in no way hinder my team.
This should not be implemented even in season 9, its totally pointless. |
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By : Antjie | something extra | 18:48 21/02 2006 |
| bad temered players dont change it seems, same ones always gets banned each round...
what about an option to send those players to anger management classes for a fee ofc
At the moment i am sick of my 17 year old star getting banned all the time lol |
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By : MADMAN2K3O | age rule | 20:35 21/02 2006 |
| the age rule should be scrapped not delayed. most ppl including the div 1 players aim to get a young high quality team they can train up themselves. thats part of th idea of the game. o well here goes my dream of having a 18 man team of avg age 18. thanks spinner for ruining my dream. can you please explain the logic in having a bunch of slower older men on the pitch compared to younger faster men? |
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By : DJeteh | Your own heading... | 20:46 21/02 2006 |
| MADMAN they arent ness slower, as your youth players mature they *should* keep there speed up... ofc they lose a bit each season, but say you have a 17yr old with speed 85, gain a few til they are 24 so say 87, then lose 1 or 2 points per season still leaves them with speed77 by the time they are 28... |
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By : Pofl | The age thing (yes again) | 22:49 21/02 2006 |
| I've just had another thought. It's true, the more experience the player has, the better for the his team. But no matter how u put it, u hurt the little teams too much by implementing this rule as many of them try to produce players by playing youngsters so they can sell and improve their team.
So what I'm thinking here is, most smaller teams play in lower leagues and u don't need that much experience to play well in the lower leagues. If there was some sort of a gradual increase the higher level the division, the bigger the penalty, this would be fair to all teams I think. Perhaps do it by percentage? Divide the original 100% penalty with the number of divisions in each country and apply the penalty that way.
Fact is either way u implement this penalty (even if I still think it's a good one) u are hurting smaller teams. They should be alloved to produce players and the bigger teams should buy those players and be more affected with such penalties. I think this would sufficiently balance things out for most of the managers at least... |
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By : Chosen-1 | Not fair | 11:36 22/02 2006 |
| I have a great team but the average age is under 24. Does it mean that I will get a Penalty?
I haven't got the money to buy older and better players!! |
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By : coruja | Season 9 | 12:20 22/02 2006 |
| I think the change until season 9 is not clear!
We must have team average in 24? Is this correct?
I actualy have a team average of 20? and almost half my team at sale and no offer for them!
How can i change in 2 years my team to 24 years? Without money or tranfers!!
And with the youth players the team incress less than a year...
....just a though!!!!
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By : Olsky | age rule implented season 9 | 20:50 22/02 2006 |
| tbvh, i think this rule doesnt show any reality. With this rule you are forced to have oldies in your team to compensate your new bought youths.
I just dont understand the idea behind it. If a manager want to buy a lot of youths, he should be able to do so. That is a managers strategy.
I assume this rule is because of the topplayers that buy a lot of youths. I suggest that lower division managers do the same, and try to make profit on them.
The way to the top divisions is long for them, but doesnt need to get paved......
I wonder what arguments convinced you to implent this rule Spinner.
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By : Spinner | Simple.... | 00:02 23/02 2006 |
| Having more seasoned players on the team is good as they have more maturity. In real life, very few managers allow a 17 year old to be a penalty-taker for instance, or captain for that matter. Younger players lose their "cool" more easily, and have less routine, less experience, and less skills in reading the game.
Perhaps such a coded "simulation" of reality is not the right way ahead though, as it can be replaced by altering some of the stats with age, in both directions. |
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By : Pofl | Another spam... | 00:24 23/02 2006 |
| I don't disagree Spinner. But fact is such things don't influence as much on a teams performance in say div 5 or 6 as they do in 1 or 2. I support the idea, I just think that teams in lower leagues shouldn't be penalised as much and another point is we'r not talking just 17 year olds, what about 21, 22 or even 23 year olds playing in those lower leagues?
What I'm affraid off is that teams in lower leagues will be playing bad 24+ year olds instead of trying to use their young potential. Since it is the only way they could afford good experienced players (by selling their product, product being good and established younger players) when they get promoted to bigger leagues, where I agree young players should more be a rarity then a consistency.
I support the idea, but I also beleive teams in lower leagues should be less penalized as teams in higher leagues since it will be considerably harder for them to progress and get promoted and I seriously beleive implementing this rule with a 100% penalty on all leagues would gravely hinder smaller teams and teams in lower leagues' ability to grow and evolve. |
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By : Spec | Your own heading... | 00:37 23/02 2006 |
| Basically it boils down to this:
Most if not all teams in the professional game, and the amauter, have a mix of ages. Players from 17 to 34 in the case of Arsenal. I believe what Spinner is trying to implement is the reality that a team of kids is not going to challenge in the top places in the real world.
You need a mix of youth and experience in yr team. Not only do you have to find the balance on the pitch regarding def/mid/att, players who can pass, players who can shoot, you need to find players who can build morale. Leaders who will keep yr youngsters going when results are going against you. That older head who will keep yr team playing the way that you want them to play.
Maybe I miss understood a bit but i see it as Spinner is adding experience to the hidden attributes, but this time to the team as a whole rather than to individual players. If you have a well balanced team with age and experince then it stands to reason that you are more likey to perform with more consistancy and yr younger players will improve quicker and to a higher standard than perhaps they would.
PS I know the typing has errors, cant be arsed to check it!!!!!!!! |
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By : Spinner | hehe | 00:46 23/02 2006 |
| I support the idea, but I also beleive teams in lower leagues should be less penalized as teams in higher leagues since it will be considerably harder for them to progress and get promoted and I seriously beleive implementing this rule with a 100% penalty on all leagues would gravely hinder smaller teams and teams in lower leagues' ability to grow and evolve.
As I have said already, first of all, the penalty is marginal...
Second, we do have a fair bit of time to consider this 1 tiny tiny tiny bit of the simulator |
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By : lardy | Fouls/Cards | 12:12 23/02 2006 |
| Would not the solution to the fouls/cards issue be the ability to set the soft/normal/hard tackling to individual players?
Having identified a player as a bit of a hot head, the manager would have the ability to soften an individuals approach to a particular game. Maybe that would affect his individual effectiveness, but maybe not enough to affect the teams overall performance. Maybe it would. The manager would have to find the right balance for his squad.
That's perhaps more realistic than having the whole team set to hard/normal/soft. Although the option to have the whole team set to a specific tackling strategy should be kept. Particularily soft - for friendly game purposes. |
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By : Milford Cubicle | Maybe it already stands here somewhere.. | 14:51 23/02 2006 |
| Well, whatever that.
When new teams come now, they don't know there is a 24 yo coming in season 9.
Maybe you SHOULD right it on the mainpage.
New people to ManagerLeague: A new rule is coming in season 9, read it Here (link)
So they know about the rule and can get ready. |
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By : Spinner | fouls | 18:06 23/02 2006 |
| Have a little faith, Kretin, it is not like we haven't tested this
I'll try to give you a little breakdown in numbers tonight and let you see for yourself. I belive 13 fouls is extreme when playing "normal"..But there was also a bug in the previous simulator that could result in doubled banning. This has been fixed ofc. |
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By : Olsky | In reply to: Spinner Thu, 23 Feb 00:0 | 18:28 23/02 2006 |
| wouldnt it be more realistic to implement the rule for the base squad only and make it work per match?
Speaking for myself I wont put in any 17yr old in my selected team for a match, unless their stats are really better than the older players, which is quite unlikely with a squad of 30 players.
anyway, i fully agree with your last sentence. Experience could be an hidden stat. |
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By : Spinner | Real? | 18:32 23/02 2006 |
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Speaking for myself I wont put in any 17yr old in my selected team for a match, unless their stats are really better than the older players, which is quite unlikely with a squad of 30 players.
Not all that unrealistic then |
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By : realcipri | Individual match statistics | 13:16 24/02 2006 |
| Can you give a detailed individual statistics from the match?
(good passes, key passes, good headings, etc).
I don't know if it's difficult to give such details, but it would be very usefull. |
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By : Pofl | In conclusion... | 16:06 24/02 2006 |
| I didn't mean any harm and all I wanted was to add my 2 cents... I still think I have a valid point but also agree that the penalty is a good one, especially for div 1 and 2.
Here's to a good season and good luck to all managers! |
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